Epilogue Npc Male Story Index

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Died several years later at the hands of a Hell's Raiders band. Till the end, he held out hope that his daughter was still alive in the wasteland.
Was making his way to Michigan to search for family when he broke his leg in the woods. Died of hypothermia a week later. A note found with his body read, 'I wish I could have saved her.'
Survived for a number of years and made a name for himself among other survivors. Eventually he began augmenting himself with bionics… when a failed surgery left him permanently blind he committed suicide without leaving a note.
Met with some success as a craftsman working in a small survivor outpost. Eventually he married a young refugee and had two children. Died during a typhoid outbreak a few years later. Survived by only his three year old son.
Became a skilled mechanic and assisted a number of refugees searching for settlements. He left one day on a routine trading run and failed to return. His wrecked truck was located by a scavenger band but he was never seen again.
Became a game hunter and trapper. Eventually he left on a hunting trip never to be seen again. Attempts to locate him were called off when one of the searchers disappeared without a trace.
Went on to enlist in the Old Guard. Was killed in action a year later fighting the Hell's Raiders in Vermont. In his will he requested that all entitlements and property be transferred to a young lady he had met while guarding a FEMA camp. Was survived by the young lady and a newborn son.
Became a laborer for hire in any outpost that needed assistance. Was hanged for stealing from an employer; weeks later it was revealed the employer never had the resources nor intention to pay him.
Never spent much time around settlements after your death. Was last seen near the Adirondacks in New York.
Died of an infected bite a few weeks later. Before he passed he told those present, 'Now I've lost everything in this world… but you haven't. Keep searching, the world is big enough that there has to be a place out there that hasn't been overrun.'
Managed to contract some form of fungal infection a few months after your passing. Unable to find treatment, he asked to be put down while listening to someone read from his favorite novel, Don Quixote.
Became a self-taught chemist and medic. His work eventually led him to a life of alcohol abuse and morphine addiction. Overdosed one night when left unattended. The community he helped said, 'He was probably the best thing to happen to us in years… there just isn't any turning back when you lose all hope.'
Went on to become a notable scout and urban explorer. Was tragically killed when cornered in an abandoned store when scavenging with a group of unskilled survivors.
After your death he became a reclusive but friendly guy. His continued supply runs helped keep many survivor colonies alive through the years. Unfortunately, he bled to death over the course of several days after having stepped on a landmine intended to target local raiders.
Lost his way long before he met you. The Cataclysm offered him the chance to denounce the former vices that had led to his incarceration… an offer that went unanswered. After you were killed, he returned to hunting those he saw as weak. The number of people he murdered is unknown but prior to his execution he claimed that, 'butchering the dead was never as fun as the living.'
Found new meaning in life after your death. Although he never informed you, his felonies in the departed world had prevented him from ever having a real place in society. With the destruction of existing criminal records he took it upon himself to prove his worth to his fellow man. Died from a heart attack while alone on a trip many years after the Cataclysm.
Spent his entire life secretly addicted to one substance or another. After your death he briefly worked as a laborer in a survivor camp before losing his grip on reality due to various side effects associated with his drugs of choice. He died from complications due to a seizure. In his last moments he saw Porkey the pig exclaim, 'That's all folks!' before an animated audience.
Was never known as a particularly brave individual nor an emotionally stable one. His regret for not helping people during the opening days of the Cataclysm led him to attempt suicide multiple times in the years that followed. Life improved briefly when he married a fellow survivor but was shattered when his spouse was killed by members of a mysterious apocalypse cult. He was killed when he attempted to sneak into the cult's compound to enact revenge himself.
Spent the remainder of his life assisting one adventurer party or another. Eventually his luck ran out when he became ill after eating something rotten. Was abandoned by his party in an infested neighborhood, never to be seen again.
Died from sepsis a few weeks after you. The cut on his leg that ultimately killed him would have been easily treatable in nearly any other situation. His final wish was that he be allowed to drink himself into his grave. Upon consideration, the party that he was with opted to shoot him in the head and divide his belongings rather than waste the alcohol.
Worked hard following your death to organize his own band of survivors. Went on to marry and have two children that were raised and taught every survival skill they would ever need. His past eventually caught up to him when he ran afoul with an Old Guard colonel. Since he fled his post as a National Guard soldier during the Cataclysm he was hanged for desertion despite the protests of a huge number of survivors that had benefited from his service over the years.
Went on to the coast and salvaged a small sailboat. Despite the protests of those that knew him, his decision to sail in search of some uninhabited tropical paradise in the north Atlantic was final. His disappearance after starting the journey was described by his fellow survivors as 'a waste of a perfectly good boat.'
Within a few weeks of your death he was robbed by a pair of bandits. For attempting to resist their demands they broke both of his arms in multiple places. Alone and wounded it took nearly a month before he found refuge and primitive medical assistance with other survivors. Having lost his ability to grasp or lift, he spent the last few years of his life begging for food and relying on charity from his fellow survivors.
Trained under your guidance, he became a renowned abomination hunter. With what weapons he could salvage he led parties to reclaim town after town from the undead and other horrors that wandered the wasteland. His success was temporal as monsters migrated into the cleared territories as quickly as he could clear them. His life ended when antibiotic resistant infection spread between his countless minor wounds.
Renounced the adventurous lifestyle after your death and chose to establish a self sufficient camp away from the horrors found in the old cities. His attempts at solitude were in vain as otherworldly visitors began to prey upon the weak and isolated. The last moments of his life were spent in bewilderment and horror as he was awoken one night to an alien insect the size of a man opening his cabin's door and screaming in a dozen perfectly human voices as it flew straight at him.
Was detained and handcuffed by a police robot on multiple counts of looting and vandalism that were tracked and recorded by the few remaining security systems. While being held on the ground awaiting additional police response units he was torn to pieces by the undead that were attracted by the commotion.
Became a hunter after your death, living alone in the woods. Traced back to his cabin, he was murdered and devoured in his sleep by an actual cannibal.
Survived for many years, and became a renowned scavenger, eventually setting up a small shop in a Free Merchant outpost. Survived by two sons, he died after a rare artifact poisoned his blood with acid.
He wandered and scavenged the land for years after your death, eventually becoming a skilled mechanic. Employed by the Free Merchants, he lived a comfortable, if rather uneventful life, dying of cancer, a rare luxury these days.
Became truly depressed after your death and hid in the woods. If rumors are to be believed, he spent years living as a deranged hermit in a distant cave, worshiping stones and sacrificing dogs.
After your death, he became obsessed with preserving old knowledge and eventually became known as 'the lorekeeper'. Hired by the Old Guard as a librarian, he spent his life among dusty old books, trying to convince others of their value. He even changed his name to Frederic Bastiat, in honor of an old French philosopher.
He found faith after your death, eventually joining an Anglican community and becoming a Vicar. The crucifix provided him with a sense of meaning, before dying horribly at the hands of raiders. He was still praying when they roasted him alive.
Lost and damned, he joined a bloody cult after your death, kidnapping and sacrificing young women. His entire group was killed after being discovered by the Old Guard. His head was put on a spike as a reminder that cultists will not be tolerated.
He did not survive for long after your death. Electrocuted in an old cellar, he kept screaming your name. His body was never found.
Survived you by just a few days, he drowned trying to escape from a horde.
He wandered alone for days, before finding a Free Merchant outpost. He spent a few years as a caravan guard, often drinking himself half blind and enjoying any woman he could find. Booze made his grip unsteady and he was eventually fired. He died of alcohol poisoning the same day.
Obsessed with the idea of settling down, he eventually found love and retired to a farm in the middle of nowhere. Relatively safe from the monsters, he thrived for years. Survived by seven sons and two daughters.
Became famous in the wastes after finding an old brewery and copying their recipe. His chilled beer, a known delicacy, is traded far and wide by the Free Merchants.
Found a whole cellar of single malt whisky. Drank himself to death.
Depressed after your death, he would hang himself after just a few days.
Wandered for months, before finding a small community that would accept him. Became a farmer and spent the rest of his uneventful life tending to crops, glad that he was no longer alone.
Obsessed with finding 'the Cure', he died a few weeks later in an old lab, torn to shreds by a security turret.
Became a runner for the Refugee Center and died after a few months.
Joined a raider gang and died in a firefight a few weeks later, trying to rob a Free Merchant caravan.
Traveled north, he eventually found an intact baseball field and built a prosperous farming community there.
He spent the rest of his short life looking for a new fix. Died of an overdose in an abandoned basement.
Traveled south and joined a small fishing village. Died a few years later in a raider attack, alongside his young son.
Thoroughly terrified by your death, he retired to an old LMOE shelter, vowing never to leave. He died of starvation inside.
He became a very prosperous game hunter, trading meat and furs, and providing many settlements with food in exchange for booze and male company. He died years later of an STD.
Retired to the woods, he spent the rest of his life fishing and hunting in a desolate cabin, rarely interacting with anyone else.
Died en route to California, deliriously dreaming of a better life as he was slowly devoured by spiders.
He tried to cope with loneliness after your death, but failed. He was blind drunk when a group of zombies found his hideout and didn't stand a chance.
He didn't survive for long, waking up to a horde of zombies. They smashed through his fortified windows in a pinch and only the last bullet prevented him from being devoured alive.
He got sick soon after your death, and died without any medical help. His last words were 'Why did I live long enough to suffer like that?'
Went mad soon after learning of your death, leading him to believe he was the predestined savior who would bring sinners into paradise. Ended up perishing in a siege against the Hell's Raiders that lasted for a grueling, protracted month.
He had a dream he told no other about. It was a grand ideal, a fantasy out of a long-dead era. He aspired to become a leader who would shield humanity from the tribulations of the new world. He gathered survivors and built a settlement with the fledging numbers he had. They held out for as long as they could, but the dream of civilization could not flourish. He died a heartbroken man.
He had a dream he told no other about. It was a grand ideal, a fantasy out of a long-dead era. He aspired to become a leader who would shield humanity from the tribulations of the new world. He gathered survivors and built a settlement with the fledging numbers he had. With his unshakeable spirit and exceptional talent, he managed to lift up his people into a brighter dawn. Before long, his realm encompassed vast swaths of land. He honored you as one of the founders of his kingdom.
Lived a troubled life after your passing. Trusting no one but himself, he struggled viciously at the end of the world. Through great effort, he formed a minor village that would end up becoming a safe haven for mutants. In their humble hovel, he would later be acclaimed as a saint.
He increasingly grew fanatical as the whole world decayed around him. In due time, he saw himself as something more than human. Arriving at an abandoned cathedral, he climbed to the top of its spire before ringing the bells again and again. He belched out holy harangues at the heathens below and laughed maniacally as the undead eventually tore through his body.
Started fervently devouring the Gospel and soon had absolute conviction that he was the Godson. In his anguished throes of madness, he ended up seeing the vision of a land without sin over the horizon as he stepped off the edge of a skyscraper. Upon cold lips, his last breath was uttered. 'Eden.'
He lost his mind as he witnessed the death of all around him. He began to accept the notion that he brought about all this chaos. With bloody tears streaming down his cheeks, he sacrificed himself to save the world.
He lived desperately in the Cataclysm for a few years before meeting a female survivor while digging through a dumpster. Both were wary of one another and were soon at each other's throats. Neither side secured a victory. Wounded and scarred, they each went to their respective hideouts. Not long after, they met again. The woman initiated a conversation with him, asking for his help. It was foolish to fight when they could work together instead. He acquiesced. In this cruel and forlorn world, they soon fell in love. If they had each other, everything would be all right. Decades passed and they grew old holding hands. One day, the wife fell ill, and with her dying breath, she said she was happy all these years with him. Stay strong without me. The husband wept and laid down beside his wife. Without you, nothing else matters. He swallowed a bitter poison and departed this world to find his wife who was waiting for him.
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